![]() ![]() When squading, you must be aware that their rating affects you, and yours affects them. This allows players to prepare for any type of battle in just a few clicks. ![]() For their convenience, there is a "vehicle preset" mechanism, which allows players to save preferred and frequently used vehicle arrangements in their hangar. Many players have a preference for several modes. In Ground Forces Realistic mode, matchmaking is performed based on the tank or aircraft with the highest BR in the entire set (depending on which vehicle has the highest BR). In Ground Forces Arcade mode, matchmaking is performed based on the tank with the highest BR in the set. ![]() Since the vehicles not selected cannot be used in the battle, there is no need to include them in the calculation. In Air Realistic mode, matchmaking is performed based on the aircraft selected for the battle. ![]() In all other random battle modes, matchmaking uses the highest Battle Rating of the vehicles available in the player’s set. Matchmaking by average BR allows players to even make use of the capabilities of planes that are inferior to newer aircraft in the player’s set, as well as to continue to use the tried-and-tested aircraft for a long time.Īnything else will not get you matched in a 4.3 Game. Damaged or temporarily blocked vehicles will not be factored into the calculation, as they cannot be used in battle. In Air Arcade mode, matchmaking works differently in comparison with any other mode – it is performed in accordance with the average Battle Rating of several aircraft with the highest BR among all the aircraft in the set. Realistic : Matchmaking by top vehicle BR Simulator : Matchmaking by selected vehicle BR Realistic : Matchmaking by selected vehicle BR This is how the match maker works in each battle type : So this post will "hopefully" address most of these issues. Recently, we have noticed that there seems to be a complete lack of understanding when it comes to the War Thunder matchmaking. ![]()
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